The Rogue offers an exciting and fast-paced playstyle. Whether you prefer stabbing enemies up close or picking them off from Last Epoch gold a distance with a bow,the Rogue gives you options. With stealth mechanics,traps,and quick evasive skills,this class is all about mobility and precision.
Why it's great for beginners:
Can switch between melee and ranged combat based on the situation.
High agility and evasion help avoid damage.
Skills provide flexibility and depth.
Downsides:
Squishy if caught standing still.
It can be gear-dependent for maximum performance.
Best beginner Mastery:
Marksman – Specializes in bows and ranged skills,ideal for players who want a safer,more tactical approach to combat.
For those who enjoy fast,skill-based combat and dodging between enemies,the Rogue is a fantastic choice.
Sentinel – Tough and Straightforward
If survivability is your top concern,look no further than the Sentinel. This tanky class is built to take hits and keep swinging. With heavy armor and powerful melee abilities,the Sentinel is forgiving in chaotic battles,giving you time to learn game mechanics and positioning.
Why it's great for beginners:
High durability and strong defensive skills.
Simple melee-focused combat is easy to grasp.
Useful crowd-control abilities.
Downsides:
Lower mobility than other classes.
Slower gameplay pace.
Best beginner Mastery:
Forge Guard or Paladin – Both offer excellent survivability and utility. Paladin adds healing and elemental spells to your kit,while Forge Guard emphasizes raw durability.
Sentinel is a solid option for players who want to dive into enemies head-first and survive long engagements.
Strong Early Game Build: Minion Necromancer (Acolyte Class)
While the Acolyte class may seem more complex at first glance,it offers one of the most powerful and beginner-friendly builds in the game: the Minion Necromancer.
This build centers on summoning skeletons,golems,and mages to fight for you. Your minions form the front line,absorbing damage and dealing it in turn,while you hang back and command the battlefield.
Why it works for beginners:
High survivability—your minions take most of the damage.
Strong offense without relying on precision.
Minimal gear dependency early on.
What to watch out for:
Requires some micromanagement—resummoning and positioning minions takes practice.
Boss fights can become chaotic if your minions get wiped out.
Core skills:
Summon Skeletons
Summon Bone Golem
Dread Shade
Skeleton Mage
This build allows you to play at your own pace and learn the mechanics without constantly risking death. As long as you keep your army alive,you'll rarely feel threatened.
Other Options to Explore
If you're looking for variety or something a bit off the beaten path,there are other strong classes and builds to consider:
Primalist – Nature's Fury
The Primalist is a highly flexible class that can summon animals,cast elemental spells,or even transform into powerful beast forms. It blends aspects of summoning,melee,and magic in one package.
Why it's worth trying:
Versatile gameplay—choose between direct combat or minion support.
The Druid Mastery introduces shapeshifting into bears or wereforms.
Totem skills allow passive damage and buffs.
While slightly more complex than Sentinel or Mage,the Primalist offers lots of options and room for cheap Last Epoch gold creativity.