Star Citizen, the space MMO from Cloud Imperium Games (CIG), has taken a nontraditional path to development. Since launching a crowdfunding campaign in 2012, the project has raised over $850 million, giving the studio financial freedom to focus on quality and innovation.

While the official Star Citizen 1.0 launch is now projected for 2027 or 2028, fans have plenty to look forward to in the meantime. The single-player spin-off, Squadron 42, is set to release in 2026, keeping supporters engaged with new content ahead of the MMO’s debut.

CIG’s revenue model also includes in-game spaceship purchases, with some ships costing hundreds of dollars. This combination of crowdfunding and direct sales allows the studio to continue developing its ambitious universe without the pressure of traditional publishing. CEO Chris Roberts emphasizes that backers simply want the best experience, and the studio’s approach is designed to deliver exactly that, even as the broader gaming industry faces layoffs and project cancellations.

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